Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Dark Assassin is invsible at night, because of his camuflage.
Special Notes: This unit is able to hide at night, leaving no trace of its presence. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Avansati unitatea | Dark Hunter |
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Advances to: | |
Cost: | 34 |
HP: | 35 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | I8 Tharis_Assassin |
Abilities: | nightstalk |
knives lama | 8 - 2 corp la corp | backstab | |
knives foc | 6 - 3 la distanta | poison |
rezistenta atacatorului vs | |
---|---|
lama | -20% |
foc | -20% |
impact | 10% |
foc | -10% |
aur | 30% |
la distanta | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 70% |
Cave | 1 | 60% |
Coastal Reef | - | 0% |
Deep Water | - | 0% |
Flat | 1 | 60% |
Forest | 2 | 70% |
Frozen | 2 | 40% |
Hills | 1 | 70% |
Mountains | 2 | 70% |
Munti impasabili | - | 0% |
Mushroom Grove | 1 | 70% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | - | 0% |
Village | 1 | 70% |